i. Construct a logical plan, which describes the efficient use of time and resources, sufficient for peers to be able to follow to create the solution
In objective C, the role of the student switches from designer to prototype-developer or manufacturer. Objective C focuses on the realization or creation of a solution to a problem.
One of the most difficult aspects of design is to take an idea from paper and create a product that someone can interact with: a solution to a problem. In objective B, students developed planning drawings and/or diagrams to clearly depict what they are making. In this first strand of objective C, students detail how they will make their solution.
By constructing a logical plan that details the steps required to make a solution, students will demonstrate their knowledge and understanding about how solutions can be made.
What are resources?
Resources can be categorized in two ways: materials and tools.
It is simple to identify tangible materials such as hardwood, nylon or cornstarch; however, it can become more problematic to determine digital materials. When identifying digital materials, students should consider text, fonts, images, audio, video, animation, sprites and icons.
For digital design, tools include both software and hardware (input, processing and output devices). For product design, tools include hand tools, machinery, CAD software and CAM hardware.
Quality control and assurance
Quality assurance covers all materials from design to documentation. It includes the regulation of quality of raw materials, assemblies, products and components, services related to production and management, and inspection processes.
Quality control manifests itself in the development checking and testing of systems to ensure that products or services are designed and made to meet or exceed specifications.
One of the most difficult aspects of design is to take an idea from paper and create a product that someone can interact with: a solution to a problem. In objective B, students developed planning drawings and/or diagrams to clearly depict what they are making. In this first strand of objective C, students detail how they will make their solution.
By constructing a logical plan that details the steps required to make a solution, students will demonstrate their knowledge and understanding about how solutions can be made.
What are resources?
Resources can be categorized in two ways: materials and tools.
It is simple to identify tangible materials such as hardwood, nylon or cornstarch; however, it can become more problematic to determine digital materials. When identifying digital materials, students should consider text, fonts, images, audio, video, animation, sprites and icons.
For digital design, tools include both software and hardware (input, processing and output devices). For product design, tools include hand tools, machinery, CAD software and CAM hardware.
Quality control and assurance
Quality assurance covers all materials from design to documentation. It includes the regulation of quality of raw materials, assemblies, products and components, services related to production and management, and inspection processes.
Quality control manifests itself in the development checking and testing of systems to ensure that products or services are designed and made to meet or exceed specifications.